I made this guide because I wanted a better Morrowind, fit to play in 2009 and into 2010/11. I wanted to take advantage of the 100,000+ unpaid man-hours (4,000+ mods x average 25hrs per mod) that fan-modders have put into fixing and improving the game over the past five years.
And why now? Because, in late 2008, several vital aesthetic mods have only just been released — such as Vality’s trees and grass mods. There’s an updated version of the Morrowind Graphics Extender, v3.7. There’s the Morrowind Code Patch, and a new version of the Unofficial Patch. There’s a well-polished expanded ending for the game’s main quest, with new audio. A Microsoft Vista patch in Sept 08 fixed several major problems with Nvidia graphics-card drivers, problems that stopped some players starting a new game. Windows 7 is around the corner, and many people will be re-installing Morrowind because of that. So… it’s now a great time to reinstall and dive back into the game.
Morrowind is also a perfect recession/unemployment game — if you’ve never played it before, you can get the game, the expansions, and all the mods for under $10! Which should give you at least 250 hours of gameplay, if not a great deal more, in one of the greatest and most thrilling game-worlds ever made.